Crate and chemical container, System Shock 2
A crate and chemical container that I made for a System Shock 2 environment kit. The crate uses 1024x1024 textures. The 4 sides share the same UV space, top and bottom has its own. The containers textures are 512x512. The label and lights will be changeable when I put them in Unreal Engine so I can reuse this prop easy with different kind of chemical labels like in the original game.
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