Bloodborne Environment

Bloodborne inspired environment kit

This started as a modular environment pack for a school assignment but I ended up working on it further in my spare time. The set is inspired by the procedurally generated chalice dungeons in Bloodborne.

I've made the roots with a simple Blueprint that generates a mesh along a spline, then converted them into static meshes and combined a bunch of them to create different versions of root bundles.

Programs used: Maya, Zbrush, Quixel, Substance Designer, Photoshop, Unreal Engine. | | +46700381881