Environment Artist / Generalist
Voice of the Monolith
Voice of the Monolith was a very ambitious project that we did for the second school project at Futuregames.
We had 4 weeks to design and create a narrative game in Unreal Engine. My main tasks consisted of environment design, making modular sets
(building walls, floors, roof, stone walls etc) and set dressing. Other than that I was a big part of the pre-production and general development of the game concept.
sannaberg.se | firstname.lastname@example.org | +46700381881