Environment Artist / Generalist


Voice of the Monolith

Voice of the Monolith was a very ambitious project that we did for the second school project at Futuregames.

We had 4 weeks to design and create a narrative game in Unreal Engine. My main tasks consisted of environment design, making modular sets

(building walls, floors, roof, stone walls etc) and set dressing. Other than that I was a big part of the pre-production and general development of the game concept.

sannaberg.se | sanna.berg@live.com | +46700381881